Saturday 26 November 2011

Starting Animation

Using my 2D animation as a timing reference, I’ve now started to animate my character. I’ve done the key poses and now I can start to fill in the rest of the animation.
I’ve also started work on the camera angles. I’ve set 2 of my cameras up and I’ve started to animate the 1st camera.
Here are a couple of renders of my camera angles as they are now:


This camera is animated and pans across the room. This is the angle the camera finishes on.



This is a static camera, but shows the animation from another angle. I will cut to this camera later in the animation.

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